Captain's log #2 - Moving Faster!
Welcome back, Commander!
Prepare for a breakthrough in tactical gameplay as Hammerhead Squad undergoes a significant transformation in its movement mechanics. In recent days, we've been hard at work implementing a game-changing feature: parallel movement.
A More Streamlined Command Experience
We're thrilled to introduce a new movement system that allows players to control multiple units simultaneously. No more waiting for one unit to finish moving before commanding the next. With parallel movement, you have the freedom to coordinate your squad's actions in parallel, streamlining gameplay and enhancing tactical depth.
Witness the Evolution!
Old system, slow and boring :(Charting a Course for the Future
This milestone represents just the beginning of our journey towards a more immersive and engaging gameplay experience. We continue improving and adding polish to the game to deliver a fun and challenging experience!
Stay tuned for further developments!
Best Regards,
Hammerhead Squad Development Team
Get Hammerhead Squad
Hammerhead Squad
WW2 submarine base tactics
Status | Prototype |
Authors | tcinteractive, [snowburn] |
Genre | Strategy |
Tags | based, Low-poly, squad, squad-tactics, tactics, turn, Turn-based, Turn-Based Combat, Turn-based Strategy, ww2 |
More posts
- Captain's log #136 days ago
Leave a comment
Log in with itch.io to leave a comment.